EP 72 . 06 Jun 18

Discussing Design and art

With Ranganath Krishnamani

In the episode

  • All your work has a typical texture/color tone to it. Is it intentional? How did you narrow down to explore possibilities in that tone? What could be your say in doing so for other aspiring designers?
  • In one of your interviews, you mentioned “Design is very time-bound; you have something in your mind, you build it and it changes very soon. Art, on the other hand, is very memorable.” I think with the design you go deeper into the problem and solve pain points. With Art, you explore & express things. Do you compare these 2? If yes how? Since you started from design and then got into art, how has your perception changed towards design?
  • I personally find dribble and Behance to be just very superficial and eye candy than actual design. It could rather be an art platform than design. What is your take on it? The design displayed on sites like these is without context. How much do you think context matters in Design?
  • In one of your interviews, you also spoke about how government institutes can hone the skills you have. Can you tell us something more about it? If openly we have to compare private design schools and Government. What’s your take?
  • You have to a certain extent brought illustrations, graphics, and icons to a respectable level as opposed to an older perception of stock icons. Where do you think is the future of this. How will illustration evolve in the coming years? Do people still need a skilled hand instead of mastery over software?

About Ranganath Krishnamani

Ranganath is a multi-disciplinary designer specializing in illustration, art direction, and user experience. He draws inspiration from vintage architecture, street art, and machinery. When he is not behind the sketchbook or computer working on pixels, he loves traveling and exploring new trails on his bicycle. He is the founder of Liquid Ink Design